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Please use this identifier to cite or link to this item: http://hdl.handle.net/10867/84

Title: Serious Games and Virtual Worlds for High-level Learning Experiences
Authors: Antonova, Albena
Todorova, Korneliya
Keywords: serious games
virtual worlds
e-learning virtual environments
Issue Date: 2010
Publisher: S3T 2010
Abstract: The present research aims to discuss the role of serious games and virtual worlds as emerging technologies leading to high-level learning experiences. A review of theoretical concepts for knowledge acquisition and learning is provided, focusing on the role of personal experiences and trial-anderror methods. Some of the basic characteristic of serious games and virtual worlds have been reviewed and their main advantages and limitations for elearning are discussed. Thus a model for interactive virtual environment, integrating SG&VW and e-Learning is proposed, aiming to deliver high-order learning experiences. Finally the paper discovers some of the main limitations of SG and VW in practice and provide a number of considerations for their wider integration in the learning process.
URI: http://hdl.handle.net/10867/84
ISBN: 978-954-9526-71-4
Appears in Collections:FP7-S3T2010

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